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For club leaders

Coding club ideas that work every week

The best clubs have a rhythm kids can count on and a fresh twist each time. Here's a one-hour run sheet you can reuse, and eight challenge cards for the twist. You don't need to know how to code.

The one-hour run sheet

  1. Warm-up

    Everyone plays one game from last time, theirs or a friend's.

  2. The challenge

    Read out today's challenge card (see below). Write it on the board.

  3. Build

    Kids build. You float around and ask “what are you trying to make happen?”

  4. Swap and test

    Pairs swap devices and play each other's game. Each tester says one thing they liked and one thing to fix.

  5. Fix

    One quick fix from the tester's note.

  6. Show

    Two or three volunteers show their game on the big screen.

Eight challenge cards

Print these, shuffle them, and draw one per session.

  • One-word change

    Change your game using only one-word requests. “Faster.” “Purple.” “Bigger.”

  • Opposite day

    Make everything in your game do the opposite. Gravity goes up. Enemies run away.

  • Silent movie

    No words allowed on screen. The game must explain itself with pictures and sound.

  • Tiny world

    Your whole game must fit on one screen. No scrolling.

  • Hero swap

    Draw a new hero in the drawing studio and swap it into last week's game.

  • Sound first

    Make the music and sounds before anything else, then build a game that fits them.

  • Three-rule game

    Your game can only have three rules. Write them down first.

  • Remix relay

    Start a game, then pass it to the next person, who adds one thing.

Tips from the room

Ask, don't fix. When a kid is stuck, ask what they expected to happen. Saying it out loud usually unsticks them.

Mix the pairs. Swap testing partners each week so everyone plays lots of games.

Celebrate weird. The strangest game in the room is often the one everyone wants to play.

No rankings. Shout-outs for specific things, like “best sound” or “funniest hero”, beat a winner.